lcBlockSelBlock | Home |
HANDLE lcBlockSelBlock ( HANDLE hBlock, LPCWSTR szName, double X, double Y, int Mode, BOOL bOverwrite ); |
hBlock | |||||||||
Handle to a block which contains selected entities. | |||||||||
szName | |||||||||
Name for the new block. | |||||||||
X Y | |||||||||
Coordinates of basepoint for the new block. | |||||||||
Mode | |||||||||
Defines what to do with selected entities after the new block will be created. Can be one of the following constants:
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bOverwrite | |||||||||
Defines behaviour if a block with name szName already exist: TRUE - the exist block will be redefined; FALSE - do not create new block. This parameter is ignored if a block with name szName do not exist. |
If parameter Mode is LC_BLK_ENT_CONVERT, then function returns
a handle to inserted Block reference,
otherwise returns a handle to the new Block. Returns NULL if the function fails. |
Code sample |